witcher

See: Intersection

The Witcher

Place of Power
Place of Power

In The Witcher, Places of Power are (nearly) invisible spots where magic is concentrated. They are not Circles of Elements. Unlike those, Places of Power are practically invisible until Geralt approaches them. There is an audible roaring sound when he gets close enough to them which is also a clue to finding them. And finally, if the witcher medallion is set to detect magic, it will vibrate near the Places of Power.

map marker These places of power are indicated on maps with a blue dot.

Rituals:

In these spots, depending on how talents have been allocated, Geralt can perform different rituals.

Icon Name Description
Effect Pop2
Ritual of Magic All Signs' intensity increased by 100% for 5 hours.
Effect Pop3
Ritual of Purification Rids the body of Toxicity and intoxication, it has similar effect as using a White Honey potion, i.e. nullifying any current potion effects in addition to detoxification. However, in contradiction to the White Honey, it does not nullify effects gained from additional substances or the Cat potion.
Effect Pop1
Ritual of Life Regeneration speed increased, just like a Swallow potion, for 1 hour and 40 minutes.
Quest Items Sphere
Teleportation Crystal If Geralt has the Teleportation crystal, which is given to him from Kalkstein in A Mysterious Tower, he can teleport to Kalkstein's laboratory.

Geralt can perform the Ritual of Magic by default. The other two rituals require higher level Intelligence upgrades before they can be performed.

Mechanics:

There are Places of power in all locations of the game, except Kaer Morhen keep, in the Prologue.

Locations:

Maps:

The Witcher 2: Assassins of Kings

In the second game there are Circles of Power, which have similar effects.

The Witcher 3: Wild Hunt

Tw3 icon place of power

In the third game places of power return and will grant Geralt of Rivia a Skill Point if their locations are found and then activated. It is important to find these as there are a limited number of Skill Points in the game. Each Place of Power is tied to one of the 5 Signs and will increase that Sign's intensity when drawn from.

Locations

White Orchard (Six Places)

Velen/Novigrad (Eight Places)

Skellige (Nine Places)

Kaer Morhen

Toussaint (five places)

Other

Notes

Gallery