| This article is about a list of sapient species. For horse races, see Horse racing. |
Race typically pertains to civilized, humanoid beings, like humans, elves, dwarves, gnomes, and halflings, particularly in the Northern Kingdoms. However, this is a rather narrow scope as other intelligent beings exist that may or may not be humanoid, like dryads, unicorns, higher vampires, merpeople, dragons, and trolls. However, because many of these are either considered less intelligent or not human enough to humans, many classify them as beasts or monsters. This classification also pertains to witchers who many perceive as a separate "race" due to their mutations, even though they come from humanoid backgrounds, like human or elf.
Humans and elves are able to interbreed, creating half-elves and quarter-elves. The two races are also used by dryads for procreation purposes to father more dryads.
Known Races
- Doppler
- Dwarf
- Dragon
- Elf (Aen Elle, Aen Seidhe, and Black Seidhe)
- Gnome
- Goblinoids (Goblin, Leprechaun, Schrat, and presumably Grigg)
- Godling
- Half-elf (mixed race)
- Halfling
- Higher Vampire
- Human
- Merpeople
- Nymph (Dryad, Hamadryad, Leimoniad, Naiad, Rusalka, Nereid, and Oread)
- Ogroids (Clabater, Cyclops, Giant, Kobold, Knocker, Nekker, Ogre, Troll)
- Quarter-elf (mixed race)
- Succubus
- Sylph[1]
- Sylvan
- Unicorn
- Vodyanoi
- Vran
- Werebbubb
- Witcher
Notes
- In Andrzej Sapkowski's 2024 Witcher novel Crossroads of Ravens, the veteran witcher Preston Holt tells Geralt that human, gnomish and dwarven males possess laryngeal prominence, while their elven and other hominid counterparts do not.
- In The Witcher, the only playable character is the witcher Geralt. The nonhuman races mentioned in the game include elves, dwarves, dryads, gnomes, werebbubbs (as bobolaks), and vrans.
- In Wiedźmin: Gra Wyobraźni, the word "race" is used to refer to playable creatures - humans, elves, dwarves, gnomes, halflings, witchers, and dryads.